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<title>carlbutton's CGPortoflio Gallery</title>
<link>http://carlbutton.cgsociety.org/gallery/</link>
<description>carlbutton's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>ARALIUS MODEL</title>
	<link>http://carlbutton.cgsociety.org/gallery/748754</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/297471/297471_1248199747_small.jpg"><br><br>This is my first 3D character model, created as part of my character modeling for games module at university.  We had a limit of 10000 tri's and textures had to be 2048 by 2048.  I used zbrush for the organic areas and created a high poly model in 3ds max for the hard surface normals.  <br />
Thanks for looking <br />
<br />
Carl Button 2009  ]]>
	</description>
	<pubDate>Wed, 01 Apr 2009 19:15:23 +0000</pubDate>
	</item>
	<item>
	<title>Underground Surgery</title>
	<link>http://carlbutton.cgsociety.org/gallery/758013</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/297471/297471_1240984650_small.jpg"><br><br>A personal interior model of choice for a environment modelling project at university.  Unwrapped 2048x2048 textures diffuse, specular and normal.<br />
<br />
3DS Max, 5858 triangles.<br />
<br />
Carl Button 2009]]>
	</description>
	<pubDate>Wed, 29 Apr 2009 00:57:33 +0000</pubDate>
	</item>
	<item>
	<title>Medieval House</title>
	<link>http://carlbutton.cgsociety.org/gallery/727707</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/297471/297471_1234063947_small.jpg"><br><br>Medieval house created using 3499 triangles.  Part of an enviroment modelling module for univerisity.<br />
<br />
Carl Button 2009]]>
	</description>
	<pubDate>Sat, 07 Feb 2009 21:32:36 +0000</pubDate>
	</item>
	<item>
	<title>Japanese house</title>
	<link>http://carlbutton.cgsociety.org/gallery/753823</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/297471/297471_1239922206_small.jpg"><br><br>Part of environment modelling module for university.  It is 3500 triangles and has a diffuse, specular and normal of 2048x2048.  This is my third enviroment model for the project with two more to texture before the end of may.   ]]>
	</description>
	<pubDate>Thu, 16 Apr 2009 17:50:10 +0000</pubDate>
	</item>
	<item>
	<title>Ancient Ruins </title>
	<link>http://carlbutton.cgsociety.org/gallery/746776</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/297471/297471_1238170355_small.jpg"><br><br>This was for an environment modling for games module at university.  I had a limit of 6000 triangles to create some ruined architecture.  I used a multi sub object material for tiling textures.]]>
	</description>
	<pubDate>Fri, 27 Mar 2009 11:12:40 +0000</pubDate>
	</item>
	<item>
	<title>Temple Valley</title>
	<link>http://carlbutton.cgsociety.org/gallery/669568</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/297471/297471_1220109538_small.jpg"><br><br>This was a personal project for me to explore more detail in painting.  It was painted in Photoshop CS2, around 20 hours. Custom brushes created from stock photography - cgtextures.com<br />
<br />
]]>
	</description>
	<pubDate>Sat, 30 Aug 2008 15:19:01 +0000</pubDate>
	</item>
	<item>
	<title>The Lord of the Rings - The Dead Marshes</title>
	<link>http://carlbutton.cgsociety.org/gallery/669577</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/297471/297471_1220111873_small.jpg"><br><br>My adaption on Tolkiens 'dead marshes'.  This was painted in photoshop CS2 in around 5 hours.]]>
	</description>
	<pubDate>Sat, 30 Aug 2008 15:57:56 +0000</pubDate>
	</item>
	<item>
	<title>Path To Albesila</title>
	<link>http://carlbutton.cgsociety.org/gallery/669559</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/297471/297471_1220108759_small.jpg"><br><br>This was some concept artwork for the mystery of Albesila, a non-commercial film project.  Here I had to portray and difficult terrian for the character to pass deep within the mountians.  ]]>
	</description>
	<pubDate>Sat, 30 Aug 2008 15:06:02 +0000</pubDate>
	</item>
	<item>
	<title>The Great Gate</title>
	<link>http://carlbutton.cgsociety.org/gallery/611447</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/297471/297471_1206113627_small.jpg"><br><br>This was some conceptual artwork for a non-commercial movie project back in December 07' called the 'Mystery of Albesila'.  I was asked to visualize a gate/opening into the mountains for the characters to traverse.<br />
<br />
Over time I realized looking back, that there are some issues with perspective,  it feel that it the image looks a  bit isometric.  But overall I was happy with the designs features.  <br />
<br />
The lead artist of the project loved the idea, whether he has used it or not, I will have to wait and see...<br />
<br />
Hope you like it.<br />
]]>
	</description>
	<pubDate>Fri, 21 Mar 2008 15:33:50 +0000</pubDate>
	</item>
	<item>
	<title>Fantasy and Sci Fi</title>
	<link>http://carlbutton.cgsociety.org/gallery/702520</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/297471/297471_1228018303_small.jpg"><br><br>A personal painting project exploring scale in these two genres.  Created in Photoshop CS2.]]>
	</description>
	<pubDate>Sun, 30 Nov 2008 04:11:52 +0000</pubDate>
	</item>
	<item>
	<title>Life Drawing</title>
	<link>http://carlbutton.cgsociety.org/gallery/723894</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/297471/297471_1233153833_small.jpg"><br><br>0.1 ink study.]]>
	</description>
	<pubDate>Wed, 28 Jan 2009 08:43:58 +0000</pubDate>
	</item>
	<item>
	<title>Life Drawing Pencil</title>
	<link>http://carlbutton.cgsociety.org/gallery/723900</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/297471/297471_1233154656_small.jpg"><br><br>2B and 4B Study on 300g/m.<br />
25 minutes each]]>
	</description>
	<pubDate>Wed, 28 Jan 2009 08:57:41 +0000</pubDate>
	</item>
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